
- #Daphne singe game frontend how to
- #Daphne singe game frontend movie
- #Daphne singe game frontend generator
- #Daphne singe game frontend driver
- #Daphne singe game frontend archive
samples.cpp - Raised MAX_DYNAMIC_SAMPLES to 32 (from to allow additional sound samples to be mixed (for SINGE games).input.cpp - modified process_event so that it routes input handling to singe.
#Daphne singe game frontend driver
game.h - added GAME_SINGE to the driver enumeration declaration.
#Daphne singe game frontend generator
#Daphne singe game frontend how to
Dump all the video files into the Singe/ActionMax folder and then take a look at the batch files in the daphne-singe-win32-x.x folder for how to run it.

You´ll need at least the ActionMax Intro and the game you want (or grab the torrent!).
#Daphne singe game frontend archive
If you just want to play the games, grab the latest daphne-singe-win32 archive and some video files. Installing SINGE and the ActionMax emulator isn´t quite as easy as we´d like. One other title has been rumored to exist, but as of yet, we´ve not been able to find it (if you have it, please let us know!): * Sonic Fury (Jet Game, included in system package) * The Rescue of Pops Ghostly (Haunted House) * Hydrosub: 2021 (Underwater Future Sub Simulator)
#Daphne singe game frontend movie
* Blue Thunder (based on 1983 movie Blue Thunder) 38 Ambush Alley (Cop Simulator, Live Action) While the emulator isn´t technically a true emulator, it does allow you to play the five existing ActionMax titles: A short target practice scenario was displayed, then the game began, with the target sensor glowing red every time a hit was registered, keeping count on the base unit. After minimal video instruction, the target sensor was placed on the appropriate spot on the television´s screen via the included suction cup. After connecting the components to the base unit and the base unit to any standard VCR, the player inserted the videotape game into the VCR and pressed ´play´. Batteries or a power supply were not included. The original package came bundled with the base unit, light gun, television sensor, headphones, connection cables, documentation and one game, "Sonic Fury". From :Īction Max from Worlds of Wonder (WoW), released in the US in 1987, was a unique, if simple and ultimately unimpressive game system that used special pre-recorded VHS video tapes for software. Rather than a few simple demos to show the capabilities of SINGE, we created an emulator for the Worlds of Wonder ActionMax console. * Analog and Digital Input Device Support * Multi-channel, Overlapping, Stereo Sound

SINGE provides numerous features to the game developer. All the features needed to develop your own game are made available through a simple application programming interface (API). SINGE (named after the dragon in Dragon´s Lair) is a Lua-based scripting system that allows for rapid prototyping of new laserdisc games, or the creation of entirely new games! The langauge is easy to learn, very powerful, and fast. SINGE is an add-on for the Daphne Laserdisc Emulator. OGG files for the ActionMax games in the singeActionMax folder and run theĪppropriate batch file for the game you wish to play. To use this build of Daphne to play ActionMax games, simply place the M2V and Welcome to the new Unzip-And-Go Daphne with Singe! It´s still not great, but it can at least be performed by actual humans now. Due to popular demand (no kidding - we were linked on several retrogaming and emulation sites!), we´ve made the installation for SINGE on Windows quite a bit easier.
